Fallout 4 is probably my new
favorite game. I love the Minecraft + Bethesda RPG feel of it. I love
collecting literally EVERYTHING. I love the settlements and power armor.
Everything. As a rabid fan, of course I want more. I wanted to give my opinion
on what I want to see come from the downloadable content for this game.
Here are my ideas:
New Structure Types: Concrete, Glass, and Plastic
Concrete – Gives us the
ability to build walls, floors, and ceilings in the design of bricks or gray
concrete.
Glass – Allows us to build
our own custom shaped greenhouses, window walls, planetariums, or even
aquariums. Wouldn’t it be amazing if you could make a glass structure filled
with water?
Plastic – I want to be able
to build a 1950-futuristic building using the plastic resource.
+Just for Fun
Fixed item placement
on consoles: When I place a Giddeyup Buttercup, it sinks through the tables,
floors, or shelves. I want this fixed so I can decorate more! I want to be able
to display my “Gilded Grasshopper” without it sinking into the ground.
Settlement Protectron:
I
want to be able to build one protectron in each of my settlements. I want to be
able to choose the model and also wire it to “auto-start” when my siren sounds.
I want to be able to improve him with upgrades, all of which give my settlement
bonuses to defense.
Settlement Distress
Beacon: It would be fun to
have a device that allows me to have my settlement get attacked. Maybe this
distress beacon calls raiders, synths, or super mutants to try and steal your
treasures. Basically, it taunts enemies to coming and attacking. I know it
could be exploited for easy money, but perhaps enemies called by this simply do
not drop weapons or armor.
Settlement
High-Pitched Beacon: This would be similar to the Distress Beacon, but only it draws
in animals. So, basically it would give you a button to call deathclaws,
mirelurks, yao gai, and molerats to come and try to kill you.
Pets
I know you can
purchase Junkyard Dogs for your settlements, but it would be cool if you could
get other pets, such as cats. These pets would give a bonus to your happiness
score as well as secondary features.
Cats – Owning a cat gives you
the “Cat Reflexes” perk, allowing you to take 5% less damage from falling.
Goldfish – Owning a goldfish
gives you the “Aqua Man” perk, allowing you to swim 5% faster.
Pet Molerat – Owning a pet molerat
gives you the “Digger” perk, allowing you reap one extra unit of concrete from
producing resources. Also, if you pet it regularly, you’ll be healed of your
molerat disease if you caught it.
Bighorner – Bring one back and
acknowledge New Vegas. Owning a pet bighorner gives you the “Big Fella” perk,
buffing your resistance to staggering by 5%.
New Settlement Objects
Mannequins: You can place
clothes/armor/weapons on them for display.
Weapons Racks: Display your weapons.
Model Display: Display the robot
models that you can find.
Other models: There are small models
of several things that are already in the game. The small ship inside the
canned food place. The tiny house. I want to be able to make them.
More Mounted Heads: We need mounted
deathclaw, yao guai, and mutant hound heads (also, mirelurk queen and
radscorpion claws!).
Buses, cars, trains,
etc.: I
want to be able to place a bus hanging off my roof with a bed inside.
A New Radio Station with Three Dog
Character-wise, this
doesn’t make sense. Three Dog wouldn’t abandon the Capital Wasteland. No! ….But
I don’t care. DC isn’t that far from Boston, and Three Dog was the BEST radio
host. The ones since have been good in their own ways, but Three Dog is the
king and I want him back. That voice actor absolutely rocked that role. So,
maybe he wasn’t careful with his info, but he’s still fantastic! MORE THREE
DOG, PLEASE!
World Building Mechanics
Open-World > Linear
– I
want the DLC to be set in an open area to explore. This is why Point Lookout
was better than Operation Anchorage. Bethesda RPGs are meant to be open.
Quality over Quantity
- Getting
1-2 larger, meatier DLC experiences would be preferable to getting 5 smaller
content packs.
Legendary Mode – I want a difficulty
that is harder than survival. I want enemies that are actually challenging.
Moral choices matter
less than choices in playstyle. I don’t care if I have to make “good” or “evil”
decisions, rather than be given the choice in how I complete missions. I want
stealth players, speech players, and tank players to all have options. I want
to be able to win by poisoning wine or simply going behind the NPC’s back.
A story that doesn’t
revolve around robots, synths, aliens, or ghouls. Don’t get me wrong, I
love all of those stories. I just want to see DLC that adds a new type of
enemy. How about giving the player power armor that makes you function as if
you were on land, only underwater? What about creating the opposite of the
Brotherhood of Steel, like a Brotherhood of Nature. They use rads to bond
themselves with natural things to make animal or plant-human-hybrids.
New random
encounters/events. Some of the best ways in which Bethesda games shine is due to
random encounters that you meet while aimlessly exploring. Like, once, I was
just flying in my Jetpack around Boston, and I met two copies of the same
person on a building, arguing about who was or was not a synth. It left me with
the choice of who lives (which I figured out with a speech check). But that
random encounter had nothing to do with any quest. It was just a cool thing I
discovered randomly. I want more of that.
Story: A Salem Witch
Trial
I felt
like the Witch Museum was a missed opportunity. Also, the interior looks
nothing like how it does in real life. Where are the crappy animatronics? Where
are the witch statues? I want a DLC story focused on witches. I want there to
be a new, uncovered, “basement” in the museum, where the crappy animatronics
have been placed. I want a new trial.
Powered Up
New Power Armor
customizations – We’ve collected a million units of power armor. Give us some
nifty upgrades, even useless visual ones. Such as, let us plate our power armor
in gold (so we can display all of our extras in ridiculous ways). How about
Winged Jetpacks, so we can glide? How about arm upgrades with “Magnetized
grips” so that I can climb the sides of buildings? Arms that let us shoot shock
wave? How about Super Mario Bros. Movie-style rocket-jump boots?
A power-armor obstacle
course/racetrack. This was almost teased with the Atom Cats.
Finally, my last idea for Fallout 4 DLC is this: Vertibird Power Armor Delivery You should be able to store a set of power armor in a vertibird and have it delivered to you no matter where you are in the Commonwealth. I LOVE how power armor works in Fallout 4, but the one downside is having to fast travel back and forth when the going gets tough. Wouldn’t it be great if I could just call in my power armor to come to me when I need it? The Batman Arkham games have this idea, sort of. Bruce Wayne calls in for parts or his Batsuit and it rockets to him. That would be cool in FO4.
Finally, my last idea for Fallout 4 DLC is this: Vertibird Power Armor Delivery You should be able to store a set of power armor in a vertibird and have it delivered to you no matter where you are in the Commonwealth. I LOVE how power armor works in Fallout 4, but the one downside is having to fast travel back and forth when the going gets tough. Wouldn’t it be great if I could just call in my power armor to come to me when I need it? The Batman Arkham games have this idea, sort of. Bruce Wayne calls in for parts or his Batsuit and it rockets to him. That would be cool in FO4.
Well, thank
you, dear readers. Leave feedback in the comments or add your own ideas.
In the small chance that Bethesda Games Studios sees this, THANK YOU for making my new favorite game of all
time. I love every aspect of it and I’m hungry for MORE MORE MORE!
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