Friday, January 1, 2016

Fallout 4 DLC Desires


Fallout 4 is probably my new favorite game. I love the Minecraft + Bethesda RPG feel of it. I love collecting literally EVERYTHING. I love the settlements and power armor. Everything. As a rabid fan, of course I want more. I wanted to give my opinion on what I want to see come from the downloadable content for this game. 

Here are my ideas: 



New Structure Types: Concrete, Glass, and Plastic

Concrete – Gives us the ability to build walls, floors, and ceilings in the design of bricks or gray concrete.
Glass – Allows us to build our own custom shaped greenhouses, window walls, planetariums, or even aquariums. Wouldn’t it be amazing if you could make a glass structure filled with water?
Plastic – I want to be able to build a 1950-futuristic building using the plastic resource.



+Just for Fun

Fixed item placement on consoles: When I place a Giddeyup Buttercup, it sinks through the tables, floors, or shelves. I want this fixed so I can decorate more! I want to be able to display my “Gilded Grasshopper” without it sinking into the ground.
Settlement Protectron: I want to be able to build one protectron in each of my settlements. I want to be able to choose the model and also wire it to “auto-start” when my siren sounds. I want to be able to improve him with upgrades, all of which give my settlement bonuses to defense.
Settlement Distress Beacon: It would be fun to have a device that allows me to have my settlement get attacked. Maybe this distress beacon calls raiders, synths, or super mutants to try and steal your treasures. Basically, it taunts enemies to coming and attacking. I know it could be exploited for easy money, but perhaps enemies called by this simply do not drop weapons or armor.
Settlement High-Pitched Beacon: This would be similar to the Distress Beacon, but only it draws in animals. So, basically it would give you a button to call deathclaws, mirelurks, yao gai, and molerats to come and try to kill you.



Pets

I know you can purchase Junkyard Dogs for your settlements, but it would be cool if you could get other pets, such as cats. These pets would give a bonus to your happiness score as well as secondary features.
Cats – Owning a cat gives you the “Cat Reflexes” perk, allowing you to take 5% less damage from falling.
Goldfish – Owning a goldfish gives you the “Aqua Man” perk, allowing you to swim 5% faster.
Pet Molerat – Owning a pet molerat gives you the “Digger” perk, allowing you reap one extra unit of concrete from producing resources. Also, if you pet it regularly, you’ll be healed of your molerat disease if you caught it.
Bighorner – Bring one back and acknowledge New Vegas. Owning a pet bighorner gives you the “Big Fella” perk, buffing your resistance to staggering by 5%.



New Settlement Objects

Mannequins: You can place clothes/armor/weapons on them for display.
Weapons Racks: Display your weapons.
Model Display: Display the robot models that you can find.
Other models: There are small models of several things that are already in the game. The small ship inside the canned food place. The tiny house. I want to be able to make them.
More Mounted Heads: We need mounted deathclaw, yao guai, and mutant hound heads (also, mirelurk queen and radscorpion claws!).
Buses, cars, trains, etc.: I want to be able to place a bus hanging off my roof with a bed inside.



A New Radio Station with Three Dog

Character-wise, this doesn’t make sense. Three Dog wouldn’t abandon the Capital Wasteland. No! ….But I don’t care. DC isn’t that far from Boston, and Three Dog was the BEST radio host. The ones since have been good in their own ways, but Three Dog is the king and I want him back. That voice actor absolutely rocked that role. So, maybe he wasn’t careful with his info, but he’s still fantastic! MORE THREE DOG, PLEASE!



World Building Mechanics

Open-World > Linear – I want the DLC to be set in an open area to explore. This is why Point Lookout was better than Operation Anchorage. Bethesda RPGs are meant to be open.
Quality over Quantity - Getting 1-2 larger, meatier DLC experiences would be preferable to getting 5 smaller content packs.
Legendary Mode – I want a difficulty that is harder than survival. I want enemies that are actually challenging.
Moral choices matter less than choices in playstyle. I don’t care if I have to make “good” or “evil” decisions, rather than be given the choice in how I complete missions. I want stealth players, speech players, and tank players to all have options. I want to be able to win by poisoning wine or simply going behind the NPC’s back.
A story that doesn’t revolve around robots, synths, aliens, or ghouls. Don’t get me wrong, I love all of those stories. I just want to see DLC that adds a new type of enemy. How about giving the player power armor that makes you function as if you were on land, only underwater? What about creating the opposite of the Brotherhood of Steel, like a Brotherhood of Nature. They use rads to bond themselves with natural things to make animal or plant-human-hybrids.
New random encounters/events. Some of the best ways in which Bethesda games shine is due to random encounters that you meet while aimlessly exploring. Like, once, I was just flying in my Jetpack around Boston, and I met two copies of the same person on a building, arguing about who was or was not a synth. It left me with the choice of who lives (which I figured out with a speech check). But that random encounter had nothing to do with any quest. It was just a cool thing I discovered randomly. I want more of that.
Story: A Salem Witch Trial I felt like the Witch Museum was a missed opportunity. Also, the interior looks nothing like how it does in real life. Where are the crappy animatronics? Where are the witch statues? I want a DLC story focused on witches. I want there to be a new, uncovered, “basement” in the museum, where the crappy animatronics have been placed. I want a new trial.



Powered Up

New Power Armor customizations – We’ve collected a million units of power armor. Give us some nifty upgrades, even useless visual ones. Such as, let us plate our power armor in gold (so we can display all of our extras in ridiculous ways). How about Winged Jetpacks, so we can glide? How about arm upgrades with “Magnetized grips” so that I can climb the sides of buildings? Arms that let us shoot shock wave? How about Super Mario Bros. Movie-style rocket-jump boots?
A power-armor obstacle course/racetrack. This was almost teased with the Atom Cats.

Finally, my last idea for Fallout 4 DLC is this:
Vertibird Power Armor Delivery You should be able to store a set of power armor in a vertibird and have it delivered to you no matter where you are in the Commonwealth. I LOVE how power armor works in Fallout 4, but the one downside is having to fast travel back and forth when the going gets tough. Wouldn’t it be great if I could just call in my power armor to come to me when I need it? The Batman Arkham games have this idea, sort of. Bruce Wayne calls in for parts or his Batsuit and it rockets to him. That would be cool in FO4.



Well, thank you, dear readers. Leave feedback in the comments or add your own ideas. In the small chance that Bethesda Games Studios sees this, THANK YOU for making my new favorite game of all time. I love every aspect of it and I’m hungry for MORE MORE MORE!

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