Showing posts with label evil. Show all posts
Showing posts with label evil. Show all posts

Orcs kill because they are evil


an ogre I sketched, more of my drawings here!
For a writer, productivity is balanced against sociability. I had hardly any social life this past month, but I was insanely productive. I called it, “Unraveler History Month,” because I worked tirelessly on the historical background.

One thing I love about books like Game of Thrones and the Lord of the Rings is that sense that the world is lived in. There was history before the events in those books, and it makes those books feel real. I want that element in my book. I want to know about the wars that happened in my world, how particular cities got their names, why there is an abandoned castle in the middle of the forests, and how all of that figures into the motivations of my characters.

because it’s evil

Something that I don’t like in novels is mindless evil. Orcs, ready to kill and eat manflesh simply because all orcs are evil. Creepy men wearing black eye shadow that want to kill you for no apparent reason. A monster that emerges from the depths because it was prophesized to kill everyone because it’s evil.

Evil itself, I feel, is not a reason. Prophecy is not a reason. It’s not logic. Did XXX kill everyone in town simply because he’s evil? No. Often, though, creatures like orcs are willing to do their master’s bidding for no other reason than they have black hearts, but that seems like a cop-out to me.

My “evil” characters are driven by true motivations. My monsters have reasons. Even my environmental antagonists have reasons. Logic that reads more that, “Because it’s evil. Why else?”

So, my history.

I’ve been working on building a timeline that spans over 4000 years. It lists EVERY single King or ruler during that time period… for all five nations in my book. For some, it even gives details on how they died and why so-and-so replaced them instead of so-and-so.

So, I’ve been working on that, noting every major war, battle, triumph, gain, loss, marriage, event, etc, for a span of 4000 years. I’ve also been building my giant family tree, listing all of my major characters and their families (hundreds and hundreds of names). I’ve been preparing myself for a new read-through (I always make a giant list of things to work on as I read, and also mark up my document with comments with smaller stuff to weed out before the read). I’ve been reworking this system I had for mystical/magical stuff, too.

I might write more on magic later, though.

Hope your day is going well! Thanks for reading! Keep in touch; follow me on Twitter: @Oxyborb

A Concept for a New Star Trek Series



I love finding out that the bad guys are not so bad.

I have been thinking about what a new Star Trek TV show series would have to do to be “fresh” without falling too far from what makes the show so great. What I came up with would be a show where the viewer would get to know two very different spaceships.

Here’s the basic concept: A seemingly independent group of “evil” space marauders steals some sort of important object from Earth, and a new starship has been commissioned and a new captain appointed to pursue the marauders, return the object, and see that justice is served.




The object might be any number of things; perhaps it is a key rock that is used to generate enough energy for Earth’s replicators. Maybe the object is a living person; maybe the daughter of the Federation President was taken. A new weapon or technology? Who knows? The object must be interesting enough to survive seven seasons, and it must be important enough to send an entire ship after it.