I took part in the Testfire Demo for Nintendo’s new shooter. Here are my
thoughts:
1. The motion controls are dreadful. It made me sick to move my character at the same time I moved my controller. Trying to use any weapon, save the Splat-Roller, was impossible with motion on. Luckily, you can switch it to normal controls. Someone needs to tell Nintendo that moving the Gamepad like a camera is NOT fun. It’s frustrating.
1. The motion controls are dreadful. It made me sick to move my character at the same time I moved my controller. Trying to use any weapon, save the Splat-Roller, was impossible with motion on. Luckily, you can switch it to normal controls. Someone needs to tell Nintendo that moving the Gamepad like a camera is NOT fun. It’s frustrating.
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3. Why is it possible to fall off the platforms? Who designed it like that? Shooters are not supposed to be about staying on platforms. Save the platforming sections for single player.
4. Swimming up walls needs some serious work. Unless you
100% cover an entire wall, your squid will just begin flailing around uselessly
until you give up and fall. I recommend changing it so that if your squid jumps
while going straight up a wall, he gets a boost so that he can bypass a short
hop up onto a wall. That, or just make the ink shots cover more of the walls
when they hit. I once cornered a squid up a wall. I had my roller down below
him. He had nothing to do but drop and die, but he just sat up there flailing.
I just waited for him to fall and die, and he did.
5. Only the Splat-Roller is even an option, at the moment. I
realize that there are four guns in the demo, and that there will be more in
the full game, but the Splat-Roller was totally overpowered. I suspect the
reason is that it is extremely difficult to aim any of the other guns, but it
is easy to roll over people. I won almost every game I played, getting the top
score, as soon as I began using the roller. I suggest giving the Splat Shooters
more range/faster shots, and giving the Charger gun more of an area-of-effect
when it launches.
6. Aiming is not good. It’s hard to be accurate, even with
motion-control off.
7. I hate how many of the ledges are “non climbable.” I don’t understand why one of the coolest ideas—swimming up walls—is limited so frequently. Many of the ledges, even ledges where one is allowed to be on/paint, have black-and-yellow police tape on them which keeps you from swimming up over them, even if they are 100% painted. I don’t understand why they have this. The one factory-like map had the most of it. For some reason, Nintendo wants us to use these two ramps rather than swim up the walls. It makes no sense. Take down the police tape.
8. 4 on 4 is really limited gameplay. I wish it were more
players with bigger maps.
9. Nintendo doesn’t do dedicated servers; Nintendo relies on
everyone’s connections being perfectly compatible. For this reason, several of
my games dropped for player-to-player connection issues (not because of my
Internet, trust me).
10. I like being able to jump across the map and help people on the front lines. That was the coolest feature.
10. I like being able to jump across the map and help people on the front lines. That was the coolest feature.
11. Spawn-camping was easy on the factory map. I held up the
entire other team with my Splat-Roller and grenades while the rest of my team
painted the entire map. I wish there was more than one spawn-location.
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13. I wish there was voice chat. I want to talk with the gaming community.
14. I wish Nintendo had a unified achievements system.
15. If two Splat-Rollers run into each other, pick one and
kill them, Nintendo. When you kill both, nobody wins and that’s no fun.
16. Finally, I hate that I’m stuck with one set of weapons
for an entire match. Why not be able to change out when you die? Allow users to
build a couple of pre-sets, and then pick when they die. Not that anyone would
ever switch from the Splat-Roller, since it’s the only weapon that is any good.
I’m probably not sold on this game. It’s fun in some ways,
but not as fun as games like Fat Princess. If it were on Playstation 4, I’d
probably go for it since the multiplayer userbase would be bigger, there would
be dedicated servers, voice chat, and trophies to collect. Right now, it’s like
going to a laser tag arena. It seems like it would be fun once and awhile, but
not something I would get deep into.
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